![]() ![]() The most common causes of this issue are: I am glad I did, because I turned them down and went to the top of the cabin area and noticed nasty draw in and LOD issues.Your IP address has been temporarily blocked due to a large number of HTTP requests. The sliders are working as intended and you can test this yourself easily. Please ensure you test stuff OP before posting false information. Having the slider to the right elimates this and has the higher rez texture loaded in at a farther distance.again working as intended. ![]() Having the slider to the left causes it to display lower end textures and as you approach items it loads in higher rez. Turning the slider all the way to right, it is completely perfect, no changing of textures. Sitting on top of the same area, I turned around and walked towards the gate and you can see the textures on a stack of logs changing as it loads in the higher resolution textures. Slider to right eliminated all the draw in, not even one tree was popping up, they were all solid.įor the LOD, same thing. With it to the left there was even a small mountain appearing and disappearing as you panned the camera. Changing the slider to the right elminates this all together and there is no draw distance. Reducing the Draw Distance all the way to the Left causes the building and tree's that are on the mountain in the backround to disappear and reappear (draw in) as you turn the camera. In this scene, you are high above the water, over-looking the lake house and the mountains and other buildings in the far-backround. In the beginning of the game, when you finish the first part at night and you are now in the day time, when you get to the Cabin on the lake, walk back up to where the car is parked. The sliders are working as intended as noted below in the reply to the OP at the officail Steam Forums. I just copied and pasted the above from the Steam forums, upon testing this myself the OP was wrong over at Steam forums. ![]()
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